2017-2018
Programme Manager - British Council
Responsible for developing the British Council’s games strategy, working with UK partners, and developing international relationships with a focus on cultural skills & showcasing.
Supported projects:
- London Games Festival 2017 Culture Summit
- Now Play This
- Ensemble BAME Exhibition
- PlayUK Arcadia
- Research into UK Cultural Infrastructure
- Research into UK Artist Gamemakers
2017
Jury & Subcommittee - BAFTA
Jury member for the 2017 BAFTA for Debut Game. Games Subcommittee member for the BAFTA Breakthrough Brits.
2014
Partnerships Manager - IdeasTap
Developing film & games partnerships and opportunities for young people.
2013
Indie Allsorts - Federation Square
Working with incoming Freeplay directors, independent videogames played on Federation Square’s big screen.
Re:Play - ACMI
Quarterly events about videogames culture at ACMI
Listen:
- Thorin Sings about Gold
- Someone Else’s Skin
- Postcards from Imaginary Worlds
- The Stuff of Nightmares
- Indie Development
- The Sims
2009-2012
Co-director / Director - Freeplay
Co-director, 2009 – 2010; Director, 2011-2012; Board member, 2012-2013
Freeplay 2012 Image Credits: Robert Young Photography; Katie Harmsworth Photography
2012
In Conversation - ACMI
Join Warren Spector, master of role playing game design, as he explores the ideas that have changed the gaming industry.
Spector is known for creating influential titles such as System Shock, Deus Ex, Ultima Underworld and Thief: The Dark Project. His most recent release, Epic Mickey, has been hailed as the embodiment of his renowned philosophy on videogame design.
Don’t miss this rare opportunity to hear from an industry legend, who has irrefutably influenced videogame theory and design.
2011
Game/Play - NGV Studio
Curation of six week exhibition mixing digital, physical, and board-game play, alongside artwork from local artists.