2013
2013
Sunshine
Programming & Game Design
Developed with Pachinko Pictures in support of LA Game Space
Part of Experimental Game Pack 01.
The Family Starr
Programming, Writing, and Game Design
Action Adventure iPad prototype with Pachinko Pictures.
Concept art by David Surman
2012
2012
Senior Prom
Game Design
Social game designed in collaboration with Pop Up Playground, played at This is a Door.
Photos by Robert Reid, Sarah Walker and Rob Young
2011
Urban Codemakers
Writing
Clan character for Alternate Reality Game run as part of Melbourne’s Laneway Commissions.
2010
Unreleased 2K Marin / Canberra Title
Writing
Systemic dialogue on unreleased PS3 & XBox 360 for 2K Marin / Canberra.
2009
Unreleased Infinite Interactive Puzzle Game
Writing & Narrative Design
Unreleased puzzle title for Infinite Interactive.
2005
Unreleased BBC License
Game design & Writing
Pre-production for IR Gurus in conjunction with BBC Worldwide & production team.
2002
Men In Black 2: Alien Escape
Programming
Visual effects programming on PS2 for Atari Melbourne House.
Various
Additional Development, Consulting, and Writing
Design
- Australian Broadcasting Corporation
- Millipede
- Neoteny Design
- The Project Factory
- Chocolate Liberation Front
Writing
Programming