Design and delivery of the 2012 ACMI hothouse program focused on game development. 2 teams of 5 year 10-12 students designed, developed, and drew 2 iPhone games using flixel.
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Design and delivery of the 2012 ACMI hothouse program focused on game development. 2 teams of 5 year 10-12 students designed, developed, and drew 2 iPhone games using flixel.