Design and delivery of the 2012 ACMI hothouse program focused on game development. 2 teams of 5 year 10-12 students designed, developed, and drew 2 iPhone games using flixel.
Design and delivery of the 2012 ACMI hothouse program focused on game development. 2 teams of 5 year 10-12 students designed, developed, and drew 2 iPhone games using flixel.